I noticed most people either don't like using plugins for some reason, or just aren't aware of them. In the interest of saving people MASSIVE amounts of time here's a list of the must have plugins!
[Mapping Made Easy]
http://nwvault.ign.com/View.php?view=Nwn2plugins.Detail&id=31
-The Jigsaw ...
Search found 42 matches
- Mon Jan 15, 2007 1:55 am
- Forum: The Carpenter's Hall
- Topic: Plugins, SAVE YOURSELF!
- Replies: 1
- Views: 652
- Sun Jan 14, 2007 2:00 am
- Forum: General Discussion
- Topic: v1.04 NO LONGER beta!!!
- Replies: 24
- Views: 2375
It's sort of double edged when servers don't upgrade. On one hand you get to play with a semi-stable game knowing what will happen. On the other, OE misses a valuable testing resource for bugs that may have been squashed before release. Assuming they fix the bugs after beta release instead of just ...
- Sat Dec 23, 2006 10:28 pm
- Forum: Closed Bug Reports
- Topic: I canot enter : (
- Replies: 6
- Views: 895
- Sat Dec 23, 2006 10:21 pm
- Forum: Closed Bug Reports
- Topic: Bleeding - doesn't work
- Replies: 26
- Views: 3282
- Fri Dec 22, 2006 1:13 am
- Forum: General Discussion
- Topic: Mooids or Muids. Whatver you want to call them
- Replies: 110
- Views: 10139
- Thu Dec 21, 2006 4:22 am
- Forum: General Discussion
- Topic: Potion Swilling, Charm Using
- Replies: 72
- Views: 7423
Eowade is correct, Zandes is massively mistaken on the role of the cleric in a battle versus afterwards. If he isn't buffing your melee before combat or neglecting something in another area it's something different, but it's not a clerics job to babysit HP bars in the midst of battle.
[Clarity Edit]
[Clarity Edit]
- Wed Dec 20, 2006 4:12 am
- Forum: Closed Bug Reports
- Topic: Assassin
- Replies: 7
- Views: 1066
- Sun Dec 17, 2006 10:29 pm
- Forum: General Discussion
- Topic: What is your play style, and how do you find the encounters?
- Replies: 43
- Views: 3566
- Sun Dec 17, 2006 9:57 pm
- Forum: General Discussion
- Topic: What is your play style, and how do you find the encounters?
- Replies: 43
- Views: 3566
I play one of two characters normally the first being a ranger and the second a druid. On a scale of 1-10 I would rate the difficulty about a four to seven depending on the quest. Kalam being lowest on the ladder and the sewers on the highest relative to level. I'll leave out the simple quests like ...
- Sun Dec 17, 2006 4:05 am
- Forum: General Discussion
- Topic: A small tip to further everyones enjoyment.
- Replies: 9
- Views: 856
This is a result from lack of etiquette regarding quests in general. I'll use the golf analogy as the perfect example. If you're playing a game of golf and a group of people are ahead of you, you wait. It's plain and simple. Some people take major offense if you play through them and it's common ...
- Sat Dec 16, 2006 4:32 am
- Forum: General Discussion
- Topic: Cost of CO-LOC'ing Dasaria II? - Can I donate?
- Replies: 15
- Views: 1545
- Tue Dec 12, 2006 11:57 pm
- Forum: Tin's Place
- Topic: metagaming
- Replies: 39
- Views: 11554
- Tue Dec 12, 2006 11:47 pm
- Forum: Tin's Place
- Topic: metagaming
- Replies: 39
- Views: 11554
The best example of metagaming comes with the dungeon environment, you will see how hard it is to avoid. If you finish say the crypt quest for the first time, you now understand the important points of the dungeon IC with that character and OOC. Now when you relog on your character who has never ...
- Tue Dec 12, 2006 10:33 pm
- Forum: Closed Bug Reports
- Topic: Disarm screwed up
- Replies: 20
- Views: 1562
- Sun Dec 10, 2006 11:47 pm
- Forum: Closed Bug Reports
- Topic: Disarm screwed up
- Replies: 20
- Views: 1562
The toolset defaults disarmable to false, it takes an active setting to accomodate for it. The feat doesn't really belong in a non-harsh death penalty environment. If you are disarmed there's no guarantee you will get your weapon back, even upon killing the person who disarmed you. It also can cause ...