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Posted: Mon Dec 04, 2006 10:52 pm
by Wyvern
Now seems like as good a time as any. Unless one of the others has a reason to hold back, we will update as soon as the server is repaired since this is the final build of 1.03. The only thing that will stop us updating is if we hear news of some critical bug introduced in the patch between now and getting the server fixed.

Posted: Mon Dec 04, 2006 10:53 pm
by Grayle
Thank you for the speed of your reply.

Good luck when you get home tonight. :wink:

Posted: Mon Dec 04, 2006 11:18 pm
by Tslisher
*Keeping fingers crossed that everything goes smoothly with the rebuild*

Posted: Mon Dec 04, 2006 11:21 pm
by Jay Four
The patch notes included this little nugget:
The character ‘ø’ has been added to our fonts.
I can hear a certain Mr Frostband rejoicing even now.

Posted: Mon Dec 04, 2006 11:23 pm
by Starkwold
Jay Four wrote:I can hear a certain Mr Frostband rejoicing even now.
I'm in the prøcess øf rølling up anøther character right nøw.

Posted: Mon Dec 04, 2006 11:29 pm
by Tslisher
Updating as I type :lol:

Posted: Mon Dec 04, 2006 11:38 pm
by Dusty
Great... nøw we can speak like Vikings!

Posted: Mon Dec 04, 2006 11:50 pm
by Tinuvhiell
and he will never get a tell from me unless they put in /r for reply and he talks to me first :P

Posted: Mon Dec 04, 2006 11:55 pm
by Rob
Not so fast Tin! They put in a player list window to aid with tells. Now you can just click his name to send a tell.

Posted: Tue Dec 05, 2006 12:51 am
by Tinuvhiell
really?! Amazing. Who knew it could be done!

Posted: Tue Dec 05, 2006 12:56 am
by StormRunner
Oh lord.. Please give us a working DM client. :cry:

Posted: Tue Dec 05, 2006 1:22 am
by Tslisher
I just tested the DM client from the update 1.03 with my own machine acting as the server. It seems to work fine. I find the interface a bit clunky... but the old radial interface from NWN1 was pretty unwieldy as well.

I do notice they still don't have some of the functionality that the NWN1 client had (like instant teleport by clicking on the minimap) but most of the functions seem to be there. Best of all - possessing creatures works!

As long as it doesn't cause a lot of lag or server crashes - I'd bet we have DM's in game soon.

csm

Posted: Tue Dec 05, 2006 2:15 am
by mortannis
very cool =D

Posted: Tue Dec 05, 2006 2:37 am
by thedork
omg finally.. a dm client

and bad luck wyvern :(i hope it's not going to set you back too much

edit; DATABASE SUPPORT TOO~!!!!!

o0

Posted: Tue Dec 05, 2006 2:44 am
by mortannis
even without any dms running around spying on us. you can still set stuff up as they are around. i have been working for my stuff. hell. got a good lead from william dearborn.