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Posted: Mon Dec 18, 2006 7:59 pm
by Ludovic
The patch is due out in January 2007, I can't recall whether it was early or late in that month though.

Probably around 10-17, I would assume, given past patches, but it's really just a semi-educated guess.

Posted: Mon Dec 18, 2006 8:10 pm
by Zandes
who knows, perhaps they'll give us a xmas present and release it on the 23rd!

<-- too much optimistic :p

Posted: Mon Dec 18, 2006 8:10 pm
by Stormknife
My guess is February.

Posted: Mon Dec 18, 2006 8:11 pm
by Kazak
Stormknife wrote:My guess is February.
....of 2008 right?

Posted: Mon Dec 18, 2006 8:18 pm
by broncoblitz
1.04 Timeline of destruction

12/20: Announce Patch Contents

12/22: Announce additions to patch contents

12/25: Retract additions to patch contents.

1/3 a.m.: Announce a public beta

1/3 p.m.: Announce all beta testing will be done in house.

1/4: announce patch release dat of 1/18

1/7: In a surprising turn of evens a public beta of the patch is released.

1/8: Release date is pushed back several weeks to fix the bugs encountered in the public beta.

3/3 a.m.: After multiple delays the patch is finally released to much rejoicing

3/3 p.m.: A hotfix is issued to fix some lingering issues with the patch.

3/4: The hotfix is retracted when its discovered it causes massive system corruption.

3/15: An actual fix for the patch is finally issued. As of now however all new features are still broken. They should be fixed by 1.05.

Posted: Mon Dec 18, 2006 10:05 pm
by KoolestLoser
I'm excited about getting the voicesets back!

V is my hero! :D

Posted: Mon Dec 18, 2006 10:14 pm
by Xavori
It's discouraging to see so many silly bugs out there, like a Monk gaining his special AC bonus while wearing armor... signs of a rushed game. Why couldn't they launch it a little less buggy? It's taking ages to solve things that should've been fixed from the 1st patch at the latest :evil:

Posted: Mon Dec 18, 2006 10:18 pm
by broncoblitz
KoolestLoser wrote:I'm excited about getting the voicesets back!

V is my hero! :D
Hurray for me!

Posted: Mon Dec 18, 2006 10:20 pm
by Zandes
Xavori wrote:Why couldn't they launch it a little less buggy?
pubblisher's pressure, and maybe they didn't find about some bugs (like the monks ac) because no one of them used armors with a monk i guess
i for myself would never wear an armor with a monk, so i would have never discovered that bug:D

Posted: Mon Dec 18, 2006 10:45 pm
by Greyshore
Hm... this sounds too good to be true... I say March. :p

Posted: Mon Dec 18, 2006 10:48 pm
by ChikenKannon
I figure they will put a patch out before christmas to make it "more appealing" to new players.

Posted: Mon Dec 18, 2006 11:16 pm
by Zephis
Xavori wrote:It's discouraging to see so many silly bugs out there, like a Monk gaining his special AC bonus while wearing armor... signs of a rushed game. Why couldn't they launch it a little less buggy? It's taking ages to solve things that should've been fixed from the 1st patch at the latest :evil:
Its ironic, but NWN 1 shipped with that bug also, and they had to fix it.
Silly thing is.

With NWN 2 based on NWN 1, why didn't they keep the fixes.

Posted: Mon Dec 18, 2006 11:24 pm
by StormRunner
Seems like the most important patch yet. Screw caution! I'm going full blown optimism!

Posted: Mon Dec 18, 2006 11:42 pm
by Mensha Khaine
ChikenKannon wrote:I figure they will put a patch out before christmas to make it "more appealing" to new players.
No you'd have to have a working patching system for it to be appealing.

Posted: Tue Dec 19, 2006 12:23 am
by BeyondRedemption
Zandes wrote:---Combat modes are no longer turned off for party members at the end of their combat round.


• Monks will no longer get their class AC Bonus while wearing armor or using a shield.


/bow
Finally put an end to the exploiting Muids.