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Posted: Tue Nov 28, 2006 5:43 pm
by Vahene
Grayle wrote:Wyvern wrote:The biggest issue with starting out with gold is we would have people rolling up countless characters to farm cash from them.
And players would do this, too. They have before.
Some would, I don't think everyone would. I never did.
-K
Posted: Tue Nov 28, 2006 5:46 pm
by Tinuvhiell
Yes, V. We do. I am level 5. I have never done any of the wolf quests. Or boars. Or bear. Some people have only done that one. *shrug* Go figure.
Posted: Tue Nov 28, 2006 5:58 pm
by Kazak
To solve the problem with newbies not knowing what to do. Can the sign be edited to reflect that?
Something like this:
"If you are new to Dasaria, rumor has it the Lieutenant in this inn is seeking some assistance..."
Posted: Tue Nov 28, 2006 6:01 pm
by EvilPyrate
Stormknife wrote:
By that logic, wizards shouldn't even be allowed to start with spells in their books...spellbooks and scrolls aren't cheap, relatively speaking.
This isn't a campaign thing. This is a D&D thing, and by extension, a NWN2 thing. This isn't a game where you start out at "level 0" and then begin learning from nothing. Besides, the starting quests give you what you need to outfit yourself.
You should have been here back in Dasaria1 when the server inventory wipe occurred. The loot tables in NWN had everyone running around with gear of ungodly power even at low levels. This is supposed to be a low magic (at least as far as items) world. Even a +1 weapon should be a major accomplishment. A fairly nice item with multiple bonuses would be a big quest reward or created through painstaking crafting. A truly epic weapon should only be handed out by the DM staff. After the wipe (and a very well played story by the DMs), everyone was back to square one. You showed up in rags with absolutely nothing. I think it's still up in the air as to whether or not the loot tables will be turned down again.
As for the argument that any idiot can get themselves a big stick, look at the
warnings on chainsawsand tell me that's true. Failing that, I suppose you could ask the builder team to put a pile of sticks outside the mistyvale that would allow any character to pick up a club or staff with 0 gold value.
Posted: Tue Nov 28, 2006 6:07 pm
by Tinuvhiell
Funny thing. When we started playing in this world (PnP) everyone started with a staff or club. That was about it. I think we've come a long way since then.
Tell me, seriously, is there anyone who is still running around with nothing? Or do you all have several thousand in gold now and plus 1 and plus 2 weapons?
Posted: Tue Nov 28, 2006 6:13 pm
by Stormknife
Yes, V. We do. I am level 5. I have never done any of the wolf quests. Or boars. Or bear. Some people have only done that one. *shrug* Go figure.
Some of us don't have a hell of a lot of choice. I've made it out of Southern Cear all of twice. Every other time I've tried to transition from the actual city into the northern zone (the one with the wolves, Laul, Ealden, etc.), NWN2 has crashed.
As for the argument that any idiot can get themselves a big stick, look at the warnings on chainsaws and tell me that's true.
I fail to see the connection. Yeah, people are stupid, but it doesn't take a brain surgeon to realize "Hey, big heavy sticks can be used to smack people around".
Tell me, seriously, is there anyone who is still running around with nothing? Or do you all have several thousand in gold now and plus 1 and plus 2 weapons?
Are magic weapons even in the game yet?
Posted: Tue Nov 28, 2006 6:16 pm
by Grayle
Game crashes and lock-ups can't really be considered part of this debate. It is unavoidable at the moment, and everyone is suffering from it.
EvilPyrate wrote:put a pile of sticks outside the mistyvale that would allow any character to pick up a club or staff with 0 gold value.
That's not a bad idea.
Posted: Tue Nov 28, 2006 6:20 pm
by Kazak
Stormknife, it seems like you are out to bash everything. Come on bud, look on the brighter side of the story.
The crashing... you can blame the Obsidian, not Dasarian devs.
Posted: Tue Nov 28, 2006 6:31 pm
by Stormknife
Grayle wrote:Game crashes and lock-ups can't really be considered part of this debate. It is unavoidable at the moment, and everyone is suffering from it.
So because everyone suffers from it, nothing should be done to account for it? That makes no sense. You're even saying that a pile-o-clubs outside the inn is reasonable. I somehow missed saying it in my last reply, so I'm saying it here: that'd be fine by me.
Stormknife, it seems like you are out to bash everything.
Yes, that's me...out to tear down Dasaria and everything within it. Fear me, for lo, I am the destroyer of worlds. Hardly.
The crashing... you can blame the Obsidian, not Dasarian devs.
I do blame Obsidian. But that doesn't mean that something couldn't be done to at least help alleviate the problem. They can't fix it, but they can make it easier to cope wtih.
Posted: Tue Nov 28, 2006 6:33 pm
by Vahene
Tell me, seriously, is there anyone who is still running around with nothing? Or do you all have several thousand in gold now and plus 1 and plus 2 weapons?
I've seen +1 weapons for nearly 5000 coins, and I'll be dead honest with you, my character has about 150, if that gold right now. 5000 is way off the radar for me at the moment. I can't even conceive having that much for one. I haven't seen +2 weapons, and this is only at merchants mind you, because I can't hunt anything without being in a group. Das1, that was handled a bit differently. Yes, there were areas (koalisk immediately comes to mind) where you essentially HAD to group. However, beetles, you did fairly okay on your own as well as kobolds, wolves, goblins, etc.
I restarted my character for a PrC issue, however, at level 2 (and I don't expect to be able to hunt a wolf at level 2 by myself mind you), all I can do is group or do a quest over and over. Doing quests over and over gets repetitive. This is my opinion, which others may not share--but repetitive quests is one reason I hated Everquest. It's one of the reasons I came to Dasaria to begin with.
Stormknife, it seems like you are out to bash everything. Come on bud, look on the brighter side of the story.
The crashing... you can blame the Obsidian, not Dasarian devs.
I don't think he's bashing at all. Having heard him bash before, trust me, if he was, you'd know. Crashing is Obsidian, it is the game itself. He never said it was the Devs for Dasaria. We all know its a game issue, not a module issue.
put a pile of sticks outside the mistyvale that would allow any character to pick up a club or staff with 0 gold value.
I'm with Matt on this one. I rather like that idea.
Yes, V. We do. I am level 5. I have never done any of the wolf quests. Or boars. Or bear. Some people have only done that one. *shrug* Go figure.
Some of us don't have a hell of a lot of choice. I've made it out of Southern Cear all of twice. Every other time I've tried to transition from the actual city into the northern zone (the one with the wolves, Laul, Ealden, etc.), NWN2 has crashed.
Point. And we know this is a game issue, but it does make it rather annoying to put 4-5 quests in your journal, game crashes or server crashes and they're wiped, and you have to do them over. I'm talking about getting to level 5 consecutively, doing each quest only one time. ONCE. And I know this won't be a solvable problem until Obsidian does something about it.
k
Posted: Tue Nov 28, 2006 6:34 pm
by EvilPyrate
Stormknife wrote:As for the argument that any idiot can get themselves a big stick, look at the warnings on chainsaws and tell me that's true.
I fail to see the connection. Yeah, people are stupid, but it doesn't take a brain surgeon to realize "Hey, big heavy sticks can be used to smack people around".
You apparently failed your spot check on humor/sarcasm. The obvious (I thought) inference to be made was that no, not any idiot is actually capable of getting himself a decent stick.
Are magic weapons even in the game yet?
It's been said in other posts on the forums that the base loot tables that shipped with NWN2 have not been changed, so there's no reason that there wouldn't be magic weapons in the game. If you can find it in the single player campaign, you can find it here.
I truly despise the phrase "cry more n00b", but come
on! If you'd spend the time playing and getting into the story that's being written here, you'd probably spend a lot less time on here complaining about something this pointless.
Posted: Tue Nov 28, 2006 6:36 pm
by Peregrinus
5000 GP for a +1 weapon?
*rolls eyes, sighs*
I love how merchants inflate prices here... so who is this merchant that inherited good ol' Peribo's spirit?
Posted: Tue Nov 28, 2006 6:38 pm
by Grayle
Stormknife wrote:Grayle wrote:Game crashes and lock-ups can't really be considered part of this debate. It is unavoidable at the moment, and everyone is suffering from it.
So because everyone suffers from it, nothing should be done to account for it? That makes no sense.
What I am saying is perfectly sensible. It is also incredibly simple and difficult at the same time: Be patient and wait for the patch required to fix it.
Don't ask the staff to issue fixes that alter thier campaign vision because of an irrepairable temporary bug.
Posted: Tue Nov 28, 2006 6:38 pm
by Kazak
If your client crashes, the Journal doesn't get wiped. Only on the server reset.
Storm, how would you want to be helped? Money? Items? I am not sure what you are trying to get here?
Vah, if money is an issue for you, I'd gladly donate 1,000 gold to you personally. There are plenty of quests to make money and experience solo. UPS quests are made for players who can't solo at earlier stages and don't want to group.
Posted: Tue Nov 28, 2006 6:39 pm
by Vahene
I truly despise the phrase "cry more n00b", but come on! If you'd spend the time playing and getting into the story that's being written here, you'd probably spend a lot less time on here complaining about something this pointless.
I don't mean to be overly sensitive here, but this comment rubbed me the wrong way. I'd wager at least most of us in this conversation, including myself are at work.
-K