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Posted: Tue Dec 19, 2006 12:52 am
by Evelond Formos
Zephis wrote:Xavori wrote:It's discouraging to see so many silly bugs out there, like a Monk gaining his special AC bonus while wearing armor... signs of a rushed game. Why couldn't they launch it a little less buggy? It's taking ages to solve things that should've been fixed from the 1st patch at the latest

Its ironic, but NWN 1 shipped with that bug also, and they had to fix it.
Silly thing is.
With NWN 2 based on NWN 1, why didn't they keep the fixes.
Didn't they base NwN2 on KotOR 2, which was based on an "improved" engine on NwN1?
Posted: Tue Dec 19, 2006 2:50 am
by Zephis
Possibly.
They probably imported all sorts of things.. but KOTOR2 didn't have the same exterior terrain system that NWN2 has for example...
Posted: Tue Dec 19, 2006 3:20 am
by lankycheese
It's a horrible engine either way, they should've made a brand new one that wasn't so inlove with the DnD ruleset. There are things that work for a computer game and things that don't. They should've taken it back to basics and made a PC game based on the ruleset, and by that I mean make combat smoother and much less rigid. Probably my ultimate pet hate is when you provoke an attack of oppurtunity for taking a step backwards, it's just a little thing I know, but it annoys the hell out of me and is just one of many little things they should've made more flowing for a PC game.
/mini rant.
Posted: Tue Dec 19, 2006 3:20 am
by broncoblitz
More than anything it looks as though they took the original code base from NWN 1 shoe horned a new graphics engine on it, added a few spells/feats and shipped.
Mostly because it has some of the exact same bugs that NWN1 had at launch, that were later fixed in patches by bioware.
Posted: Tue Dec 19, 2006 3:21 am
by lankycheese
More than anything it looks as though they took the original code base from NWN 1 shoe horned a new graphics engine on it, added a few spells/feats and shipped.
QFT.
Edit: What ever happened to sheathed weapons being visible may I ask? And I love how adding mounts was too big a task for them.
Posted: Tue Dec 19, 2006 3:32 am
by lockethrowsknives
lankycheese wrote:
Edit: What ever happened to sheathed weapons being visible may I ask?
That would be oh-so-nifty.
Posted: Tue Dec 19, 2006 3:34 am
by broncoblitz
lankycheese wrote:More than anything it looks as though they took the original code base from NWN 1 shoe horned a new graphics engine on it, added a few spells/feats and shipped.
QFT.
Edit: What ever happened to sheathed weapons being visible may I ask? And I love how adding mounts was too big a task for them.
It was hard, so they gave up.
Posted: Tue Dec 19, 2006 3:37 am
by Grayle
My imagination supplants most of the graphic disatisfactions. Visually, I am pleased with the game, considering I am comparing it to NwN1 and not WoW.
I'll be happy enough with the future additions patches and modders will bring. That's not to say I didn't expect a better release, but the things I consider unambitious lie in other areas.
I just want two things for Christmas:
Not to crash
-and-
a reliable DM client.
Dasaria will bring me the creativity that might be missing from the software.
Posted: Tue Dec 19, 2006 4:02 am
by Trinn
broncoblitz wrote:More than anything it looks as though they took the original code base from NWN 1 shoe horned a new graphics engine on it, added a few spells/feats and shipped.
Mostly because it has some of the exact same bugs that NWN1 had at launch, that were later fixed in patches by bioware.
I agree entirely.
Posted: Tue Dec 19, 2006 4:03 am
by Trinn
Grayle wrote:My imagination supplants most of the graphic disatisfactions. Visually, I am pleased with the game, considering I am comparing it to NwN1 and not WoW.
I'll be happy enough with the future additions patches and modders will bring. That's not to say I didn't expect a better release, but the things I consider unambitious lie in other areas.
I just want two things for Christmas:
Not to crash
-and-
a reliable DM client.
Dasaria will bring me the creativity that might be missing from the software.
t'be honest, I thought NWN1 graphically was better than WoW. To be honest, I thought WoW was a massive dissapointemnt graphically, and assumed it had to be that way 'cause the majority of their players I imagine dont have swanky PC's
:edit: :edit: :snip: ! (Zzzz)
Posted: Tue Dec 19, 2006 4:05 am
by lockethrowsknives
Grayle wrote:My imagination supplants most of the graphic disatisfactions. Visually, I am pleased with the game, considering I am comparing it to NwN1 and not WoW.
I'll be happy enough with the future additions patches and modders will bring. That's not to say I didn't expect a better release, but the things I consider unambitious lie in other areas.
I just want two things for Christmas:
Not to crash
-and-
a reliable DM client.
Dasaria will bring me the creativity that might be missing from the software.
I feel the same way. So many complain about the graphics engine, etc. But I think they are comparing it to the wrong games... IE not NWN1.
Posted: Tue Dec 19, 2006 4:29 am
by lankycheese
I'm not complaining about the graphics, I'm complaining that it's the only part of the game which has been improved over the original.
Posted: Tue Dec 19, 2006 4:52 am
by broncoblitz
lankycheese wrote:I'm not complaining about the graphics, I'm complaining that it's the only part of the game which has been improved over the original.
Lanky gets a cookie!
Posted: Tue Dec 19, 2006 5:10 am
by Bottesini
I have to admit there are alot of things that are needed still, espcially in multiplayer. However, I have been really glad to see OE seeming to work really hard in making things happen, even in just the last patch alot of the things that should have been in were put in. There have been alot of games that don't get near the technical support we are.
Posted: Tue Dec 19, 2006 5:11 am
by BeyondRedemption
I'd kill for /r for reply.