- For game engine purposes, the mount is treated as an animal companion and scales in power the same way as other animal companions. Like an animal companion the mount can be commanded but not possessed.
- A Paladin's mount is only rideable by its master.
- You will have an opportunity to name your mount the first time it is summoned, it is not named in the level-up process.
- If you have an existing legacy Paladin, you will automatically receive the summon mount feat upon taking your next level. If your Paladin is already level 20, yes that means you need to choose to de-level at least one level in order to receive the feat as per No De/Re-levelling Policy.
- Note that there is a difference from the normal horse system in that summoned mounts do not 'hang around' in the area where you left them, if you enter an interior area. If you park your mount outside of a building and enter on foot, you'll need to re-summon the mount upon exiting, but that will not count against your 1 use/day.
- There will probably be some bugs. Be prepared for minor changes in the system; nonetheless summoned mounts are here to stay.
Announcements / Changes
Moderators: Dasaria Game DMs, A&SI Moderators
SUMMON MOUNT
Paladins will now automatically receive the 'Summon Mount' feat at level 5, as per SRD.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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CUSTOM RACES
We've done an initial implementation of Custom Dasaria races (Very exciting!)
You're quite welcome to select one of the new races and let us know how things are going, but recognize that characters rolled in the initial days may have bugs, be unexpectedly adjusted, or even end up broken in unfixable ways.
Expect a few kinks and changes as we work things out over the next couple of days.
You're quite welcome to select one of the new races and let us know how things are going, but recognize that characters rolled in the initial days may have bugs, be unexpectedly adjusted, or even end up broken in unfixable ways.
Expect a few kinks and changes as we work things out over the next couple of days.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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Re: Announcements / Changes
A major fix to the custom races content, spawn locations, and greater teleport has gone in. If you experience difficulties, please make a full bug report here: viewforum.php?f=84
Be kind, don't be mocking or insulting, and provide FULL information so we have enough to go on to debug.
Be kind, don't be mocking or insulting, and provide FULL information so we have enough to go on to debug.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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Re: Announcements / Changes
There is a new Temple to Pantheonism that has been added to Cear, Trades and Commons. Additional features are forthcoming, but you've a place to worship the deity of your choice there beginning immediately.
A new Temple to Rel is opening its doors in Ravenswatch. Many thanks to Atharin for the addition.
Also a special shout out to Sahji who has contributed an improved tintmap for my 'Saskia Armor' female-full plate conversion.
A new Temple to Rel is opening its doors in Ravenswatch. Many thanks to Atharin for the addition.
Also a special shout out to Sahji who has contributed an improved tintmap for my 'Saskia Armor' female-full plate conversion.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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Re: Announcements / Changes
Woo... Been a while since I updated this thread.
Old stuff as I remember it:
Old stuff as I remember it:
- Spawn system has been rewritten from the ground up, new GUI
- The Mystic Theurge Quest is now rebooted in Ravenwood
- Vanguard Chapterhouse added to the game in Lendose
- 10 new male, 10 new female heads (+/-) plus conversions for dwarves (~40 total)
- New creatures: werebear, demon dog, spriggan dryad
- Tons of new items thanks to player-crafters including Karma, thanks guys!
- Fixed the use of poison in the game... old dropped poisons still do whatever it was they WERE doing, but new drops should work as expected/detailed by their descriptions
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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Re: Announcements / Changes
TWO roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;
Ravenwood is rebooted! Dare you enter the Heart of the Wood?

Also many new items loaded to the appearance crafter, courtesy of ACME and the Beldin crew. Enjoy!
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;
Ravenwood is rebooted! Dare you enter the Heart of the Wood?

Also many new items loaded to the appearance crafter, courtesy of ACME and the Beldin crew. Enjoy!
Cum eos testibus arripuisses, eorum corda mentesque sequentur
10/2
10/2
HUMAN SUBRACES CHANGE MAY TEMPORARILY AFFECT SOME PCs
The v1.0 human subraces system (subrace selected at beginning of character generation) will be shut down in favor of the better-working v1.1 system (subrace selected after game start).
Your v1.0 characters may turn up invalid in the interim. Not to worry, your character will be automatically migrated to the 1.1 system within a short time.
This change is necessary to avoid some difficulties related to human bonuses that are hardcoded in the game engine and not accessible via script.
Your v1.0 characters may turn up invalid in the interim. Not to worry, your character will be automatically migrated to the 1.1 system within a short time.
This change is necessary to avoid some difficulties related to human bonuses that are hardcoded in the game engine and not accessible via script.
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Re: Announcements / Changes
Whips... we got 'em. Complete with fighter AND FULL WORKING WEAPONMASTER feats... weaponmaster is coming but don't try it yet.
[scrn]http://i.imgur.com/rczJdC8.jpg[/scrn]
Get yours at the Tannin Salon in Cear, T&C after a reset near you.
No enchantment yet, but it's planned.
[scrn]http://i.imgur.com/rczJdC8.jpg[/scrn]
Get yours at the Tannin Salon in Cear, T&C after a reset near you.
No enchantment yet, but it's planned.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
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