Hi Guys,
I don't know how long the respawn bug with player housing has been going on, but it -is- really annoying. Is there any info on when this is going to be solved?
-Kim
FIXED
Respawn bug with Player housing
Moderators: Dasaria Game DMs, A&SI Moderators
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Sahji
- Dasarian Scout
- Posts: 480
- Joined: Sun Jun 26, 2011 4:19 pm
- Main Player Character: Terrah
- Other PCs: Ioe, Fyvre, Willow
- Bioware Username: Sahjii
- Location: Midwest USA (CST)
Re: Respawn bug with Player housing
It's been reported at least since July 9th and again March 9th. I can't say how long it went on, but I was under the impression that it started with the housing update--but, then again, I hadn't had many opportunities to visit a house before July.
Anybody have a date before July 9th that this has happened, so that we can help track this down at the very least?
Anybody have a date before July 9th that this has happened, so that we can help track this down at the very least?
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Kell
- WANTED: Dead or Alive
- Posts: 2560
- Joined: Fri Sep 22, 2006 9:42 pm
- Main Player Character: Yvalee Serius
- Other PCs: Yvalee Serius | Ardaion Aeramin
Retired: Kell Dy'ner | Redboot Lieutenant Azrael Snapwyre | Aswaith Ravenash - Location: Third row, second grave to the left
Re: Respawn bug with Player housing
I can only say this has been happening to me since Ardaion bought a home. And that's less than 2 weeks ago..
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Sahji
- Dasarian Scout
- Posts: 480
- Joined: Sun Jun 26, 2011 4:19 pm
- Main Player Character: Terrah
- Other PCs: Ioe, Fyvre, Willow
- Bioware Username: Sahjii
- Location: Midwest USA (CST)
Player Theories
The Following is some Player theories on the bug's origin.
[14:48] <Gobb> not sure which part you're talking about
[14:48] <Sahji> It's where
[14:48] <Sahji> You enter a house
[14:48] <Gobb> the one where you respawn and end up back in cear at the entrance to the houses?
[14:48] <Sahji> then you leave, go to a dungeon
[14:48] <Sahji> DIE
[14:48] <Sahji> And teleport to the housing district
[14:48] <Sahji> well, respawn
[14:48] <Gobb> thats not really a bug
[14:48] <Sahji> That's not?
[14:49] <Gobb> you're given a new respawn placements on entering the houses
[14:49] <Gobb> otherwise, i think you'd end up in the mistyvale on exit
[14:49] <Sahji> Ohhh that's interesting
[14:49] <Sahji> Well, it causes some problems when adventuring. Like...
[14:49] <Sahji> You die when you're in Lendose
[14:49] <Sahji> And teleport all the way back at Cear
[14:50] <Sahji> The party RAGEQUITS
[14:50] <AlchemicalAgent> Gobb, the issue is that your area-specific respawn location isn't updated when you enter new areas
[14:51] <Gobb> is that it chem? i wasnt sure if that was the reason, or if the housing respawn location just overwrites everything
[14:51] <AlchemicalAgent> That's what I meant. Something is causing it to do that, but I'm not sure what.
[14:51] <AlchemicalAgent> It's probably the housing system overwriting it.
[14:54] <baby007_> I am testing a theory
[14:54] <baby007_> I do not think it happens all of the time
[14:54] <baby007_> I am keeping notes
[14:54] <baby007_> I think it may be when you log out inside the house
[14:54] <Alterity> Likely has something to do with the 'call on resident' feature
[14:48] <Gobb> not sure which part you're talking about
[14:48] <Sahji> It's where
[14:48] <Sahji> You enter a house
[14:48] <Gobb> the one where you respawn and end up back in cear at the entrance to the houses?
[14:48] <Sahji> then you leave, go to a dungeon
[14:48] <Sahji> DIE
[14:48] <Sahji> And teleport to the housing district
[14:48] <Sahji> well, respawn
[14:48] <Gobb> thats not really a bug
[14:48] <Sahji> That's not?
[14:49] <Gobb> you're given a new respawn placements on entering the houses
[14:49] <Gobb> otherwise, i think you'd end up in the mistyvale on exit
[14:49] <Sahji> Ohhh that's interesting
[14:49] <Sahji> Well, it causes some problems when adventuring. Like...
[14:49] <Sahji> You die when you're in Lendose
[14:49] <Sahji> And teleport all the way back at Cear
[14:50] <Sahji> The party RAGEQUITS
[14:50] <AlchemicalAgent> Gobb, the issue is that your area-specific respawn location isn't updated when you enter new areas
[14:51] <Gobb> is that it chem? i wasnt sure if that was the reason, or if the housing respawn location just overwrites everything
[14:51] <AlchemicalAgent> That's what I meant. Something is causing it to do that, but I'm not sure what.
[14:51] <AlchemicalAgent> It's probably the housing system overwriting it.
[14:54] <baby007_> I am testing a theory
[14:54] <baby007_> I do not think it happens all of the time
[14:54] <baby007_> I am keeping notes
[14:54] <baby007_> I think it may be when you log out inside the house
[14:54] <Alterity> Likely has something to do with the 'call on resident' feature
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Kell
- WANTED: Dead or Alive
- Posts: 2560
- Joined: Fri Sep 22, 2006 9:42 pm
- Main Player Character: Yvalee Serius
- Other PCs: Yvalee Serius | Ardaion Aeramin
Retired: Kell Dy'ner | Redboot Lieutenant Azrael Snapwyre | Aswaith Ravenash - Location: Third row, second grave to the left
Re: Respawn bug with Player housing
So any DM response to this? It's a long, ongoing issue that seems to hamper the playerbase quite in their gameplay experience. I don't know what else is going on, but I'd imagine this is a pretty urgent thing?
Especially since it's been on the table since july 2012? Is there anything we can do to help you guys out with this?
Especially since it's been on the table since july 2012? Is there anything we can do to help you guys out with this?