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Hairdresser ?

Posted: Tue Apr 12, 2011 10:38 pm
by aledasindrazor
Well first of all i do not know exactly where this would go but since its a OOC i tought maibe here :P its for the dm's and people how make the game , i was thinking if it was posible to have a hairdresser in game or would it be to dificult ? i mean because for rp means it would be good make sence in the meaning , if i have a guy and does he never grow a beard ? or shave it ? , turn bold or cut is hair ? same for girls i supose , not the beard part unless is a female dwarve i supose no offence to the dwarven comunity we all know you like them hairy :lol: , anyways ill await to know if it is posible or to dificult :)

Re: Hairdresser ?

Posted: Tue Apr 12, 2011 11:14 pm
by Rob
It would be very difficult. The scripting system doesn't support it. It would require a nwnx plugin. As far as I know, a plugin with that functionality doesn't exist. It would have to be created.

Re: Hairdresser ?

Posted: Tue Apr 12, 2011 11:26 pm
by aledasindrazor
I see , well i guess thats why it was not there to beging with :) its a shame that it is so dificult but well one does not know till one ask ^_^

Re: Hairdresser ?

Posted: Wed Apr 13, 2011 1:45 am
by Wired
More importantly, how would I recognize you? Or get you to roll new characters just to try new hair? :D

Re: Hairdresser ?

Posted: Wed Apr 13, 2011 2:37 am
by DM Eumenides

Re: Hairdresser ?

Posted: Wed Apr 13, 2011 8:13 am
by hannahcoldkiller
Gnomes gotta have somewhere to get they hair and they nails did.

Re: Hairdresser ?

Posted: Thu Apr 14, 2011 8:25 pm
by aledasindrazor
I would offcourse help in whatever way i could Wired :P i do roll new chars when i get bored anyways xD , and Eumenides , does that file means it could be done ? if so then you are great ^_^ , the hairdresser would be cool

Re: Hairdresser ?

Posted: Thu Apr 14, 2011 11:59 pm
by DM Eumenides
It's a file(s) that a good friend of mine made. It's not a true "hairdresser," since you have to wear the hairs as a helmet.

I'm not exactly sure how it works, but there's also another link here.