. . . stopping this from happening, or doing so in the first place?BeyondRedemption wrote:I really find this to be a despicable, dishonest practice.A Wandering Monk wrote:I think he is talking about those who have remained at lvl 14 to enter the tower even though they have enough xp to lvl up to 17 or so. Maybe a script on enter that eliminates all xp in excess of that required to reach your next level. This would keep anyone from saving more than 1 level worth of xp.Evelond Formos wrote: Exactly how would this help?
The passing level 20 bug is no longer exploitable, as NwN2's level cap is 20, so I don't see where this is going.
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Evelond Formos
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White Wolf935
- Dasarian Scout
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BeyondRedemption
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Doing it in the first place.Evelond Formos wrote:. . . stopping this from happening, or doing so in the first place?BeyondRedemption wrote:I really find this to be a despicable, dishonest practice.A Wandering Monk wrote: I think he is talking about those who have remained at lvl 14 to enter the tower even though they have enough xp to lvl up to 17 or so. Maybe a script on enter that eliminates all xp in excess of that required to reach your next level. This would keep anyone from saving more than 1 level worth of xp.
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Greensleeves
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Realtoltek
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Yeah
Add script at tower entry.I am lvl 15 i cant go in grrr. But anybody have lvl 14 and exp for lvl 18....
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muletang
- Dasarian Hero
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can't we do something that notices when you have reach the lvl up spot (ie: when you go ding and glow and the button comes up in your character sheet) and then you are considered to be the new level regardless of taking the lvl or not? Seems like a means to stop the practice dead (yeah, I ain't got a clue about scriptin).
I don't mind people not being able to enter it when they are too high they make the area too crowded anyways. *bolts the door*
Hehe, or hows about making the last room where you have to do the main thing for the quest a one way door, and the only other door takes you out of the quest, at least then the overcrowding would be down until the next reset
(disclaimer - This is not a demand. I know the devs have oodles of stuff to chrun through from building to holding the hand of whingers like me.
I don't mind people not being able to enter it when they are too high they make the area too crowded anyways. *bolts the door*
Hehe, or hows about making the last room where you have to do the main thing for the quest a one way door, and the only other door takes you out of the quest, at least then the overcrowding would be down until the next reset
(disclaimer - This is not a demand. I know the devs have oodles of stuff to chrun through from building to holding the hand of whingers like me.
I don't feel any shame, I won't apologise
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"...I do not entertain the possibility of an afterlife, or any deity capable of offering it. Given the world that he created, it would be an impiety against God to believe in him..."
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"...I do not entertain the possibility of an afterlife, or any deity capable of offering it. Given the world that he created, it would be an impiety against God to believe in him..."