Children of the Gods
- Vahene
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Ithwynn - Bioware Username: Vahene
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There's no reason you can't have a decent INT and be a Sorcerer, or any other profession for that matter.Wyvern wrote:Rob summed it up best a while back...
"Sorcerors are the idiot savants of the arcane."
There is good reason why Wizards use INT as their primary stat instead of CHA.
Excuses, excuses, all I hear are excuses.. as to why people hate sorcerers.
Pssh!
K
Dame Edana Genvaldi - Knight of Argentum Vigilo
Brion Genvaldi - "Obtainer" of Lost Items
Amarenth Dormagic - A Trickster
Famous Last Words: "A lich, huh? No problem; I steal his spellbook."
Brion Genvaldi - "Obtainer" of Lost Items
Amarenth Dormagic - A Trickster
Famous Last Words: "A lich, huh? No problem; I steal his spellbook."
Peregrinus, I agree if you mean how most people play their sorcerors (which is nothing like the archetypal to which I made reference, thankfully), but the archetypal sorceror seems to be pretty arrogant and self-righteous, and it's totally inexplicable in my opinion.
I mean, they didn't work for their powers therefore they can't understand it to any meaningful degree, it's like giving a young kid a gun really, they don't know how to use it (but they can find out) and they may not even know what it is.
I mean, they didn't work for their powers therefore they can't understand it to any meaningful degree, it's like giving a young kid a gun really, they don't know how to use it (but they can find out) and they may not even know what it is.
Sirius Calasthere: A travelling mage.
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Peregrinus
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On Dasaria 1, I rarely played my sorcerer in full bore (what I called ruthless) mode. The main reason was if I did, I would have to rest ever two to three fights and it would take the fun out of it for everyone else. But yeah, when a sorcerer decides its time to raze something, well, there's not much left standing, and if there is, he has another fireball just for it.SnorriHT wrote:Hehe...this is so true. I used to think Sorceror's were the poor man's wizard until saw a Sorceror save our high level party from total annihilation once by literally letting rip with everything he had. Using the military term it was "Fire Mission all available"! The aftermath was just atomised enemies and the occaisional bit of charred meat
sirius, a first level sorcerer, you're right about, they just inherently have those powers, they're lucky enough to be born with them for some reason. However, going beyond first level is a trial, training. Think of it not like a kid who has been handed a gun, but a kid who has been given a sword. A wizard is a kid who's been given lessons while a sorcerer is self taught. A person who's had lessons will be better at some things and will be more adaptable because they have more to fall back on, but a self taught swordsman can be just as deadly and will have a few tricks they depend on and are probably very good at. As to not understanding them, on a technical sense that is probably true, but a technical sense is not needed for them, they have an instinctive sense about it. Saying one or the other is better is simply foolish, that is like saying a self-taught musician who plays by ear is worse than a classical trained musician who plays by reading notes off a page.sirius wrote:Peregrinus, I agree if you mean how most people play their sorcerors (which is nothing like the archetypal to which I made reference, thankfully), but the archetypal sorceror seems to be pretty arrogant and self-righteous, and it's totally inexplicable in my opinion.
I mean, they didn't work for their powers therefore they can't understand it to any meaningful degree, it's like giving a young kid a gun really, they don't know how to use it (but they can find out) and they may not even know what it is.
Actually, the musician thing is a perfect connection to magic.
As to the "archetype," part of the problem is that the entire sorcerer/wizard divide is only about ten years old in DnD, all the stuff from before then only has wizards. In fact, I'm not sure where the archetype comes from, but I'd argue that arrogance is not a sorcerer trait, rather that its a generic mage trait. For a prime example of arrogant wizard, I need only reference the one, the only, the magnificent, the incredible, blah, blah, blah, Trace! As to self-righteousness, I've never seen a case where that springs from character class... wait, no, I have but those instances its a class feature called "stick-up-their-posterior," its an ability at level 1 for Paladins.
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Stormknife
- Dasarian Hero
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kikkelipoika
- Dasarian Hero
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Peregrinus
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To use the food analogy:
Wizards are the French chefs, exceptionally good at crafting a meal for a person to their exact taste.
Sorcerers are the Southern mothers, they might not make as good food and what you get your stuck with, but they can make a lot of it at the drop of a hat.
Who's better? Well that totally depends if you prefer French Cuisine or home style southern cooking...
Wizards are the French chefs, exceptionally good at crafting a meal for a person to their exact taste.
Sorcerers are the Southern mothers, they might not make as good food and what you get your stuck with, but they can make a lot of it at the drop of a hat.
Who's better? Well that totally depends if you prefer French Cuisine or home style southern cooking...
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kikkelipoika
- Dasarian Hero
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mmmm..... barbeque...... that must be the reason i prefer sorcs to wizziesSnorriHT wrote:Barbecuing is what Sorceror's are good at. Wizard's are the A'la Carte menu
perhaps it's both? whatever it is, it's the best thing in existance. mmmmm...... barbeque...... beer........ sauna....... more barbeque......... more beer....... more *slap* "SHUT UP!".. .. "...Rob wrote:Barbecue is clearly divine, not arcane.
Insanity has been kind to me, but no longer.
Wizards are more adaptable/flexible which probably makes them group-friendlier, but if i knew i was going to be flying solo most of the time.. (such as i rolled a Tiefling or Drow) i'd probably choose a sorcerer or warlock instead since they probably won't have to rest as often alone.
Goeumz - Thiefling
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Peregrinus
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The answer is both yes, and no. For a small group, a wixard can get exact buffs to help each party member. However, as the groups get larger, custom buffing becomes much more difficult as it really starts to eat into the wizard's spells per day. A sorcerer will have the general buffs, and has enough to share with a lot of people and it won't cut their effectiveness down to the same degree.Goeumzz wrote:Wizards are more adaptable/flexible which probably makes them group-friendlier, but if i knew i was going to be flying solo most of the time.. (such as i rolled a Tiefling or Drow) i'd probably choose a sorcerer or warlock instead since they probably won't have to rest as often alone.
In short, being a good buffer involves both having the spells known and having enough spells per day to use them.
As to soloing, neither is very good at it, something about a D4 hit die...