Gobbylin wrote:I dont see why this has turned into a powergamers vs roleplayers debate. One can be a powergamer and a roleplayer, and there are plenty of those on Dasaria.
Powergaming comes up because the value of a reward is determined by it's rarity and availability. A discussion about effectively rewarding roleplayers should be put in perspective of gaining things through powergaming alone.
Gobbylin wrote:By reading the above paragraph the only thing I can see is that there is a wish for forcing others to roleplay and punishing those that do not wish to be extreme roleplayers. Again as stated before in this thread, this goes against what Dasaria is.
There's a difference between forcing people to RP and requiring that people do not distract people who are on the server to roleplay with OOC chatter. It's a matter of courtesy to roleplayers, not to kill the mood.
Gobbylin wrote:I dont quite understand what you are saying here. From what I can get from this paragraph is it is selfish to consider the RP as your own reward rather then getting a unique item from the DM for your RP?
What I'm talking about is the attitude, "Roleplayers don't deserve a big reward, after putting in a lot of time making a story come alive to other players - but I deserve to get 10x the XP reward and items than they do for taking my powerbuild out to kill orcs."
Gobbylin wrote:If powergamers want a RP reward they will RP for it. As powergamers it could be assumed that they could obtain the powerful equipment on the server as it is through grinding. If someone is rewarded for RPing I dont see why a powergamer would complain. Simply put if they want the RP reward, RP.
You're absolutely right, and getting people to roleplay is the goal, of course. One question remains, how do you keep the rewards desirable over time? Will everyone be able to get it?
Peregrinus wrote:While I love the DMs here, I wouldn't put favoritism past anyone, and I don't trust authority enough to believe that things wouldn't be abused.
The DM team already has maximum potential for abuse. What we're discussing here won't change anything about that. Application decisions, etc, should all be voted on by the whole DM team anyway. So unless you think they're all out to get you...
Peregrinus wrote:By giving players more freedom to decide their builds without restriction, while it may encourage powergaming, it also sends a message that we're more about having fun than anything else.
If someone finds roleplaying more fun than anything else, and a system with restrictions ends up fostering a better RP community, that system might be more about having fun. Noone has
ever made my experience on a server memorable by having some "creative, unrestricted" build.
Peregrinus wrote:Also, why should RPers be mechanically more powerful than powergamers?
Roleplayers use their abilities and invest their time into making the world come alive for the people around them. This is invaluable to a roleplay server's ambience, and I would consider it wise for more than one reason to reward these types of players with exclusive things that have real impact.
Peregrinus wrote:Then you are to narrow minded in your definition of RP. [...] You've never encountered me, so I would suggest making claims as to what type of RPer I am based on my briefly stated likes and dislikes is inadvisable. It also smacks of a feable attempt at an Ad Hominem "argument."
An Ad Hominem argument is not necessarily fallacious, and my argument was not based on this in the first place. I'm not defining what RP is at all, neither am I commenting negatively on your character as a person. I even said that, like you, I also prefer roleplay with danger to social roleplay. There is nothing wrong with enjoying questing or casual roleplay during questing, of course, nor would that invalidate your opinion in any way. Relax.
anon0276 wrote:Something I would like to know, is why are you wanting to change Das? My intention is not to be rude, or to imply that your not welcome or should go somewhere else(i don't wish you to go away) but instead of changing the rules on Das to suit you better(when it has been fine the way it is, for the people that play here) doesn't it seem more logical to find somewhere that suits you better?
Fair enough. Occasionally, I do log off bored and consider reinstalling NWN1, to be honest, but every server has moments that are fun and some that are not so lively. On the one hand, I've been on some "quest trains" with higher levels once or twice with precious little IC interaction... usually I'll drop out between quests when I get too bored. It would help if I weren't average at roleplaying and would engage other characters better, I suppose.
On the other hand, I had some really great encounters right when I first started, with players that got my character involved in different ways, and (in one case) got him into numerous situations that resulted in fun pvp.
That was what made me stay. I haven't seen much of those characters in two weeks or so now, which I find discouraging when I do have time to log on.
This having been said, it's possible to enjoy something and at the same time think it could be improved. If Das2 changes in any way to encourage roleplay more, I would really want to see it changed in ways which I have seen become successful to that end. People go with what they know.
As far as "who" wants something to change, the DMs stated a desire to see more roleplay on Das2. I don't know how serious they are about it. I do know that in order to see change, you have to start doing things differently.