Potions
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happydictates
- Commoner
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Potions
Is there a any plan to put a timer on potion use. IE a heal potion can only be used once every 20 seconds or so. Is this even possible? From my experience in PvP so far, it appears the winner is going to be the person who stocks up on the most heal potions.
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Will
- Dasarian Hero
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I can vouch for the whole "pots make clerics feel useless" arguement... It's not true.
Will is always wondering why people are dying instead of carrying the useful drinks. And if they're carrying them, what are they waiting for? You're dying! Save yourself! I just tripped on this bugbear's head! Grayle's cutting off their limbs! I can't get to you! You're gonna die! Buy some pots, man! Drink it! Use 'em!
Will is always wondering why people are dying instead of carrying the useful drinks. And if they're carrying them, what are they waiting for? You're dying! Save yourself! I just tripped on this bugbear's head! Grayle's cutting off their limbs! I can't get to you! You're gonna die! Buy some pots, man! Drink it! Use 'em!
- Tinuvhiell
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- EvilPyrate
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ChikenKannon
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- Tinuvhiell
- The True Supreme Being of Dasaria
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ChikenKannon
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I've played in several servers where you HAVE to spend practically all your money on potions to survive. Sometimes it seems like you don't even need potions in Dasaria. I think the difficulty of stuff after the bears/wolves could use some turning up, but that's simply a personal preference. May not be everybodies.
And in all those servers, never were clerics maginalized. However, I think that healing kits could do with being lighter, it's pretty hard to be a good healer with healing kits if to heal someone a few times occupies 20 pounds or more.
And in all those servers, never were clerics maginalized. However, I think that healing kits could do with being lighter, it's pretty hard to be a good healer with healing kits if to heal someone a few times occupies 20 pounds or more.
- Tinuvhiell
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I think healing kits should not be usable in combat in their current form...they are really overpowered if you think about it.
If a bleeding system is ever implemented, then they should be usable on bleeding party members, and have limited functionality (only stabilizes and/or brings them to 1 hp).
Potions are fine as is...if you drink them in combat you give enemy combatants free AoO's. That is the way to balance them. Healing kits do not give AoO's and automatically heal for 20 + heal skill....even while in combat. That's broken.
If a bleeding system is ever implemented, then they should be usable on bleeding party members, and have limited functionality (only stabilizes and/or brings them to 1 hp).
Potions are fine as is...if you drink them in combat you give enemy combatants free AoO's. That is the way to balance them. Healing kits do not give AoO's and automatically heal for 20 + heal skill....even while in combat. That's broken.
-k9burn
When everything is coming your way, you're in the wrong lane.
When everything is coming your way, you're in the wrong lane.
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Sergei-san
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ChikenKannon
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I'm pretty sure in combat healing only heals at a 20 out of combat. In combat it goes by the following:k9burn wrote:I think healing kits should not be usable in combat in their current form...they are really overpowered if you think about it.
If a bleeding system is ever implemented, then they should be usable on bleeding party members, and have limited functionality (only stabilizes and/or brings them to 1 hp).
Potions are fine as is...if you drink them in combat you give enemy combatants free AoO's. That is the way to balance them. Healing kits do not give AoO's and automatically heal for 20 + heal skill....even while in combat. That's broken.
1-20 PLUS Healing Kit Level PLUS Heal Skill
The largest wound will come from those you considered friends.
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Sergei-san
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