If you remember, Neverwinter Nights 2 was released on November 1, 2006. Just a few days later, Dasaria 2 was released, making Dasaria 2 one of the first, if not the very first, persistent world for NWN2. It was certainly the first PW of any substance.
The initial release was so substantial because work on the module actually began on October 1, 2006. A team of seven builders and several writers worked feverishly on the module for six weeks using the pre-release toolset. Back then the team collaborated using Team Speak, and you could log on at any time of day or night and find someone working on the module. Most of the team actually took vacation time from their jobs to help build the module.
Those first six weeks produced the city of Cear. The name Cear being an anagram of Acre, the ancient city after which it was modeled. Can you see the resemblance?

If you haven't already, go here and listen to what Dasaria's founders Jehannum and Melthavion along with Falcon had to say about the origins of Dasaria 2 and what Dasaria means to them.
November also marks my six year anniversary with Dasaria. And it's been a hell of a good time.
That's my Dasarian story. Let's hear yours.




